Posted in 2022 Gaia.: Gene, algorithm, intelligent design, automata_A mirage self, The Other Realm, 2025-2020, 3D Animation, Bio Art 吳梓寧,《5A24》與《1PQ3》,基因密碼子蛋白質序列、演算視覺化、藝術微噴、CGI模擬,2022。 by Laza on 三月 27, 2022 本次當代館參展另一組作品《捕蠅草人改造計畫》同樣製作不同於2018的展出版本,延伸創作《5A24》與《1PQ3… Continue reading →
Posted in 2017-2019, 2018 +REALities Incubation, 2018 The Hidden South—Another south in the island’s south, 2018 The School of The End of The World+, 2018 Transform - Next Art Tainan Award, 3D Animation, community, Interactive, Virtual Reality, workshop 吳梓寧,《魅塌域 Metaverse 1.0》末日物件工作坊,臺南新藝-絕對空間場,2018.03.31。 by Laza on 三月 31, 2018 吳梓寧,魅塌域,三維動畫、三維掃描、三維列印、虛擬實境互動程式,2018。 Tzu-Ning Wu, Meta… Continue reading →
Posted in 1997-2001, 2001失眠症Insomnia個展, Bio Art, community, Interactive, LGBTQIA+, Mixmedia, Net.Art, Performance, Solo Exhibition, Video Art, Virtual Reality 吳梓寧,《失眠症 Insomnia》,複合媒材,2001。 by Laza on 十二月 10, 2001 網路多向文本與實體空間的詩性裝置,造形意象以頭髮為主要符號,以垂掛的電纜、懸吊的黑色蠟柱、人髮包覆的梯子、沙發… Continue reading →